First, I confess to doing a Google Image search to see what a "Gauloise Blonde" looked like (recalling the "Platinum Blondes" of the 1920's), only to find a lot of pictures of cigarette boxes, and no ladies. Well, at my age, I really shouldn't be messing with either kind.
Second, I recalled the French "Savate" fighting style, and its likely influence on the game's approach to combat. I haven't seen any of the recent boxing simulations, but in actual boxing there is considerable emphasis on blocking, dodging ("slipping"), and parrying in addition to just hurling aggression. A common definition of the "Sweet Science" is "the art of hitting without getting hit". This adds a welcome tactical dimension to computer gameplay.
I recall seeing Gauloise Blondes (and Blanches and Rouges) at a smoking shop in Amsterdam, and the name stuck with me, if only because it was both difficult for me to pronounce and aggressively French. But I repeat myself...
A couple of thoughts:
First, I confess to doing a Google Image search to see what a "Gauloise Blonde" looked like (recalling the "Platinum Blondes" of the 1920's), only to find a lot of pictures of cigarette boxes, and no ladies. Well, at my age, I really shouldn't be messing with either kind.
Second, I recalled the French "Savate" fighting style, and its likely influence on the game's approach to combat. I haven't seen any of the recent boxing simulations, but in actual boxing there is considerable emphasis on blocking, dodging ("slipping"), and parrying in addition to just hurling aggression. A common definition of the "Sweet Science" is "the art of hitting without getting hit". This adds a welcome tactical dimension to computer gameplay.
I recall seeing Gauloise Blondes (and Blanches and Rouges) at a smoking shop in Amsterdam, and the name stuck with me, if only because it was both difficult for me to pronounce and aggressively French. But I repeat myself...